Sunday, May 11, 2014

response to anatomy in games article

What I learned

1. Video games over time have been making more realistic looking characters and could one day make characters that look exactly like normal people.

2.  Perfect the shape of your character's design, make sure it is anatomically correct, then add textures.

3. This process can be applied to a variety of characters, whether human or not.

My opinions

1. I don't think believable looking characters is the best way evoke emotion from an audience, its the personality of the character. 

2. The appearance of a character shouldn't have to be incredibly realistic to be likable, just look at the neck-less boxy minecraft characters and super meatboy.


Do we want games to end up having perfectly human looking characters? Games where you can go around murdering 'normal people'? And god forbid the game glitches, and you see a normal person morph into an abomination of limbs...


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