1. I learned that it's important to carefully make a resume.
2. I'd like to learn how to get flash at home.
3. I was frustrated with absolutely everything......
4. I was happy with nothing....really, I'm still very angry that I can't get flash at home..
http://youtube.com/?reload=2&rdm=13zbj017q#/watch?v=pzJ5-2L8ZX8
I thought this pixel art thing was cool....
Sunday, May 18, 2014
response to moviegoers numb to the amazing, article
What I learned
1. People have come to expect perfection from movies, not even realizing the hard work and effort it takes to make something that good.
2. "Special effects are no longer special" People don't even acknowledge all the special effects placed in movies.
3. Older movies didn't have digital effects, people had to try hard to make a movie set to look like something else, but these days, those movies now look horrible.
My opinions
1. I've noticed that movies nowadays are heavily reliant on special effects, and that is sad.
2. I still enjoy older movies and especially the cheesy little effects movies.
Will movies years from now just end up being an explosion every 10 seconds?
Will movies years from now just end up being an explosion every 10 seconds?
Sunday, May 11, 2014
class this week
1. I learned how to make a decent resume and portfolio.
2. I need to learn to work faster, that "final"project deadline is coming faster than I want it to.
3. I was frustrated that my computer, flash, and audio were all working against me.
4. I was glad that I solved a few problems... i'm still confused how...
So here is a link to a simon's cat video, because they are cute and it was related to the article we read. YAY.
https://www.youtube.com/watch?v=l5ODwR6FPRQ
2. I need to learn to work faster, that "final"project deadline is coming faster than I want it to.
3. I was frustrated that my computer, flash, and audio were all working against me.
4. I was glad that I solved a few problems... i'm still confused how...
So here is a link to a simon's cat video, because they are cute and it was related to the article we read. YAY.
https://www.youtube.com/watch?v=l5ODwR6FPRQ
response to anatomy in games article
What I learned
1. Video games over time have been making more realistic looking characters and could one day make characters that look exactly like normal people.
2. Perfect the shape of your character's design, make sure it is anatomically correct, then add textures.
3. This process can be applied to a variety of characters, whether human or not.
My opinions
1. I don't think believable looking characters is the best way evoke emotion from an audience, its the personality of the character.
2. The appearance of a character shouldn't have to be incredibly realistic to be likable, just look at the neck-less boxy minecraft characters and super meatboy.
Do we want games to end up having perfectly human looking characters? Games where you can go around murdering 'normal people'? And god forbid the game glitches, and you see a normal person morph into an abomination of limbs...
Response to the YouTube cartoons article
What I learned
1. YouTube gives show creators almost complete freedom to do what they want, without executives telling them how to do it.
2. YouTube also has very little risk, if something doesn't work well you don't lose much money and there are little consequences.
3. Since YouTube has a comments and like/dislike function, it allows watchers to directly explain their feelings about the show.
*4. Oh my gosh, there is a show called Super F*ckers...
My opinions
1. YouTube seems to be a great idea for any aspiring animator.
2. I love Frederator, especially the Adventure Time and Bravest Warriors shows.
Shows on t.v. still pay more to the creators than shows on YouTube, right?
Monday, May 5, 2014
class this week
1. I learned how to generate silence in audacity, which helped me with the ambient noise problem.
2. I'd like to learn how to lip sync quicker.
3. I was frustrated with the stress of being loaded with school work, on top of trying to get this project done.
4. I was happy that I finished my recording, then I realized it wasn't done.
So,I found this lip syncing timing tutorial made by these guys who make funny cartoons. I think it's cool that they did that. http://youtube.com/watch?v=1a5sdWsRO5g
2. I'd like to learn how to lip sync quicker.
3. I was frustrated with the stress of being loaded with school work, on top of trying to get this project done.
4. I was happy that I finished my recording, then I realized it wasn't done.
So,I found this lip syncing timing tutorial made by these guys who make funny cartoons. I think it's cool that they did that. http://youtube.com/watch?v=1a5sdWsRO5g
Sunday, May 4, 2014
response to film cliches article
What I Learned
1. Movies, especially short films, tend to have reappearing cliches that tend to stick out.
2. For example, black and white movies, along with post apocalyptic movies are seen as cliches.(this device will absolutely NOT put an accent over the letter e.)
3. There are many cliches in movies and there will always continue to be more.
My Opinions
1. You forgot quite a few of them, such as: Good guy gets the girl, and the underdogs win.
2. I don't consider cannibalism a cliche, I haven't seen a movie about that in… actually I've never seen one.
How many movies can share a common element before it becomes cliche?
2. For example, black and white movies, along with post apocalyptic movies are seen as cliches.(this device will absolutely NOT put an accent over the letter e.)
3. There are many cliches in movies and there will always continue to be more.
My Opinions
1. You forgot quite a few of them, such as: Good guy gets the girl, and the underdogs win.
2. I don't consider cannibalism a cliche, I haven't seen a movie about that in… actually I've never seen one.
How many movies can share a common element before it becomes cliche?
response to pixar article
What I Learned
1. Pixar has a system that allows them to render CGI characters/images in a style that looks like a painting.
2. This process allows an artist to paint 2D illustrations over different CG keyframes and the software fills in the parts in between.
3. It's likely that we're only a few years away from a full length movie being made via this process.
My Opinions
1. Personally, I'd like to see a movie that uses this type of style.
2. This looks similar to the cel shaded style of the Borderlands game series.
Could video games be made that use this style?
2. This process allows an artist to paint 2D illustrations over different CG keyframes and the software fills in the parts in between.
3. It's likely that we're only a few years away from a full length movie being made via this process.
My Opinions
1. Personally, I'd like to see a movie that uses this type of style.
2. This looks similar to the cel shaded style of the Borderlands game series.
Could video games be made that use this style?
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