Sunday, March 30, 2014

Response to filmmaking tips article

What I Learned

1. Teamwork is very important, one person can't do everything.

2. Sometimes children are more open movie-goers than adults.

3. It's important to know how to work with different animating styles, and when you should use them.

My opinions

1. I find this interesting, especially since I never considered putting 'politics' into films I'd work on.

2. I respect this guy, but his movies terrified me as a kid.

Why'd he finally retire?

class this week

1. I learned which independent study I should do (abstract animation) and which song.

2. I just need to learn to work faster, and now instead of maya, I need to learn how to get fash on my cruddy computer at home.

3. I didn't really get mad at much this week, except for school, and these blogs.

4. I was happy with my progress in my work.


I found an 11 second club winner from March 2010 done in maya. Watch it!
https://www.youtube.com/watch?v=mHGZpgLyYF4

Response to human eyes article

What I Learned

1.  Capturing still images and later playing them back at a high enough rate that they appear to be moving is called “beta movement”.

2. Human eyes don't see single frames, but continuous flows of images. 

3. Human eyes track onto objects and receive a continuous flow of photons onto the retina.

My opinions

1. It's incredible to think about how our eyes work, and the science behind normal camera lenses.

2. Future technological advancements could make our own eyes inferior.



How long will it take for us to have bionic eye implants that are superior to human eyes?

Sunday, March 16, 2014

class this week 3/9-3/15

1. I learned more about Premiere and how to make titles in it.

2. I still very much need to learn how to get Maya on my computer at home.

3. I'm still mad that the deadline for the 3D short is on monday and i can't even do anything with it at home.

4. I was happy that the short was extended to Monday but that actually does not help me in the slightest...


I found a thing... It disturbed me greatly. It is a video done in maya to the song 'vicious'. Just... just watch it. https://www.youtube.com/watch?v=t-B9ucCIkX0

Response to things creative people do differently article

What I Learned

1. A creative minded person does some of their best thinking when alone.

2. Creative people can turn the hardships of their life into great art or music.

3. Daydreaming is one of the best ways to get ideas for creative people.

My opinions

1. This makes a lot of sense, some of my better ideas even come from daydreaming and spending time alone.

2. I also believe that hardships can be turned into something beautiful, I've heard a few beautiful songs inspired by things like loss or breakups.


Are creative people generally introverts?

Response to cheap+easy black backdrop article

What I Learned

1. The infinite black background makes surrealism and is often used in films.

2. To pull the background off you need black fabric that is unwrinkled, and great lighting.

3. The lighting is the hardest part, but you can still use relatively cheap lights.

My opinions

1. I like this idea, and it's great that you don't have to spend a lot of money!

2. The lights alone would still be a bit of money though.


Roughly how many feet of Fabric would one need?

Sunday, March 9, 2014

Response to Ignorant academy voters article

What I learned

1. Hollywood isn't giving animation a fair chance.

2. Some of these voters were incredibly biased, lazy, or just ignorant.

3. A lot of voters abstained from voting for animation.

My Opinions

1. This has actually angered me, Hollywood is stupid.

2. It feels like Frozen won by default.


Shouldn't the voters be required to watch the films and make a choice? They are VOTERS. They should vote.

Response to Minecraft, Sims, future of filmmaking article

What I learned

1. Avatar was the 'biggest grossing procedural based media product' of 2009. 

2. The Sims is capable of being used as a tool for making directable CGI actors.

3. Making a CGI character/world for a movie is very similar to creating one for a game.

My Opinions

1. I don't think that games are ever going to replace movies.

2. I think the idea of making movies in minecraft sounds pretty cool, even though the idea of making games in The Sims, with their disturbing characters and made up language, seems horrible.
I've actually seen an animated series made in minecraft thats currently in its second season, called Seedlings. It's pretty cool.

Aren't there some strong copyright laws or something that wouldn't allow movies to be made out of these games? (Also, I feel like Kevin's gonna like this) 

Class this week, first of march

1. I learned how to put audio files into maya, and placing both of those files into premiere.

2. I'd like to learn how to work faster and get maya on my stupid pc.

3. I was frustrated for a while, with how slowly my 3D short was coming along, but now I feel like I'm just racing against the clock to animate it.

4. I was happy that I got all of my modeling done, I need to grab my storyboard to see what goes where.

Here's a link to a cute 3D short i found while goofing around on youtube, I think it uses the music from UPhttps://www.youtube.com/watch?v=oVg-JFlPpDc

Sunday, March 2, 2014

ten commandments of directing comedy article response

What I learned

1. You need to have a funny cast AND a funny script for a good comedy

2. You shouldn't judge what you have until you are done editing and it is viewed by an unbiased audience.

3. Be careful not to go too far with comedy, you want the audience to laugh not be disturbed. And you also don't want to not go far enough. Find a common ground.

My Opinions

1. This seems fairly obvious and makes some good points, i.e. cast and script both seem very important for a good comedy.

2. If you make a top ten list of any kind, don't go to 11. That's confusing.

Why are some of these points written in doublespeak?



class this week. last of February

1. I learned basic joints and inverse kinematics in Maya.

2. I'd like to learn how to make my 3D short cooler.

3. I was frustrated with my character for my short due to it not working well with me.
And that I still can't get Maya at home. It's so infuriating.

4. I was happy that we got to see everyone's 2d shorts and Anibots.


Here is a link to a Maya skeleton tutorial video. It's pretty cool.

http://m.youtube.com/watch?v=HJxELstAVKA

lighting tips article response

What I learned

1. Do not render things you can't see, there is no point to anyway.

2. One renderer won't always work so experiment with them.

3. They emulated the same way Michael Bay lights street scenes.


My Opinions

1. It makes sense that if there are objects that exist but can't be seen, they don't need to be rendered.

2. I haven't seen the Lego movie yet, and therefore can not say how the lighting looks, but I definitely want to now.


How long would it take to render just one scene of the movie?