1. I learned how to put audio files into maya, and placing both of those files into premiere.
2. I'd like to learn how to work faster and get maya on my stupid pc.
3. I was frustrated for a while, with how slowly my 3D short was coming along, but now I feel like I'm just racing against the clock to animate it.
4. I was happy that I got all of my modeling done, I need to grab my storyboard to see what goes where.
Here's a link to a cute 3D short i found while goofing around on youtube, I think it uses the music from UP. https://www.youtube.com/watch?v=oVg-JFlPpDc
Sunday, March 9, 2014
Sunday, March 2, 2014
ten commandments of directing comedy article response
What I learned
1. You need to have a funny cast AND a funny script for a good comedy
2. You shouldn't judge what you have until you are done editing and it is viewed by an unbiased audience.
3. Be careful not to go too far with comedy, you want the audience to laugh not be disturbed. And you also don't want to not go far enough. Find a common ground.
My Opinions
1. This seems fairly obvious and makes some good points, i.e. cast and script both seem very important for a good comedy.
2. If you make a top ten list of any kind, don't go to 11. That's confusing.
Why are some of these points written in doublespeak?
Why are some of these points written in doublespeak?
class this week. last of February
1. I learned basic joints and inverse kinematics in Maya.
2. I'd like to learn how to make my 3D short cooler.
3. I was frustrated with my character for my short due to it not working well with me.
And that I still can't get Maya at home. It's so infuriating.
4. I was happy that we got to see everyone's 2d shorts and Anibots.
Here is a link to a Maya skeleton tutorial video. It's pretty cool.
http://m.youtube.com/watch?v=HJxELstAVKA
2. I'd like to learn how to make my 3D short cooler.
3. I was frustrated with my character for my short due to it not working well with me.
And that I still can't get Maya at home. It's so infuriating.
4. I was happy that we got to see everyone's 2d shorts and Anibots.
Here is a link to a Maya skeleton tutorial video. It's pretty cool.
http://m.youtube.com/watch?v=HJxELstAVKA
lighting tips article response
What I learned
1. Do not render things you can't see, there is no point to anyway.
2. One renderer won't always work so experiment with them.
3. They emulated the same way Michael Bay lights street scenes.
My Opinions
1. It makes sense that if there are objects that exist but can't be seen, they don't need to be rendered.
2. I haven't seen the Lego movie yet, and therefore can not say how the lighting looks, but I definitely want to now.
How long would it take to render just one scene of the movie?
Sunday, February 9, 2014
sony pictures imageworks article response
What I learned
1. The style of artist Mary Blair heavily influenced the production design team.
2. Depth styling is changing the look of the scene or objects in the scene based on distance to camera.
3. The design of the 'foodimals' were simplistic looking, but the mechanics of the 'foodimals' were difficult.
My opinions
1. I just watched the movie a few days ago, and it helps to see it first in order to understand the conversation going on here.
2. I liked the movie, but I think the first Cloudy was better
What was the budget for Cloudy 2?
Class this week anibot done.
1. I learned how to kinda fix that annoying anibot eyelid problem... too bad I'll never even use the anibot again anyway. Maybe I'll make it an easter egg in my 3d short, that would be fun.
2. I'd like to learn how to get Maya on my stupid windows 8 compatible gateway computer at home. I would be so happy.
3, I was frustrated at first with the anibot, I couldn't get so many things to work. Then no one could get it to work. So, I guess it is cool now.
4.I was happy that I got it in on time, but I cut it REALLY close.
I thought this link would be cool. Its a bunch of tutorials for you peopele to do when you got free time, I don't have maya at home, but you can use them maybe.
http://www.hongkiat.com/blog/100-maya-3d-tutorials-beginners-intermediate-advanced-users/
2. I'd like to learn how to get Maya on my stupid windows 8 compatible gateway computer at home. I would be so happy.
3, I was frustrated at first with the anibot, I couldn't get so many things to work. Then no one could get it to work. So, I guess it is cool now.
4.I was happy that I got it in on time, but I cut it REALLY close.
I thought this link would be cool. Its a bunch of tutorials for you peopele to do when you got free time, I don't have maya at home, but you can use them maybe.
http://www.hongkiat.com/blog/100-maya-3d-tutorials-beginners-intermediate-advanced-users/
'5 things introverts bring to movies' article response
What I learned
1. Introverts are generally self motivated and aren't easily distracted.
2. Introverts are slow paced and calmer than extroverts.
3. Apparently... "No one can write compelling, eloquent and persuasive pieces." I believe they meant to say introverts can... but, This is what I was told, so this is what I learned.
My opinions
1. I believe I am an introvert, however I can be easily distracted...
2. 90% of this article, I agree with. However, if you are going to write an article, spell check it first.
What are the pros of extroverts?
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